Dwarves With A Passion
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 31 
 on: November 01, 2008, 02:40:24 pm 
Started by Mr. Svinlesha - Last post by Mr. Svinlesha
Regarding 2: Shame to hear it, since I finally figured out how to make up + down stairwells, and now it's too late.  Oh well: I'm sure my fortress won't survive too much longer anyway.

Regarding the answer to 3: Aha!  Will check that directly.  Thanks.

Regarding 4: Well, I thought I was going to need to irrigate, but discovered a huge underground source of sediment while digging towards the river.  So I can skip the irrigation for the time being at least.

Little advice:
When last I played this game, it was horizontal.  It seems as if being able to dig down levels has a profound influence on fortress architecture.  Do you build vertically instead of horizontally these days?  To me it seems like three decentralize floors of workrooms and two or three floors of living space built around a central stair shaft is absolutely the most effective design. 

Is this the general consensus?

 32 
 on: November 01, 2008, 01:59:11 pm 
Started by jaybud4 - Last post by Jay Kayell
I am not part of the alliance, I had to register in universe 30. Can I still get access? If you look through the topic in the B12 forum you should find that I posted there.

 33 
 on: November 01, 2008, 12:25:42 pm 
Started by Mr. Svinlesha - Last post by jaybud4
Rather than start a new thread every time I have a question, I've decided to try to keep my many queries to this one thread.  Any and all advice and help gratefully accepted.

1)  I take it that the chasm is gone from this version?
No, it's still there, but no longer does every area contain everything.
You're embarking somewhere without one.

2) The wiki warns against building many-storied up/down stairwells, because dwarves fall down them.  Should I avoid them?  How do y'all recommend one design multi-level stairways?
I've never seen them fall down them...

3) I don't seem to be able to get my barrel stockpile to work.  I've specified for furniture - wood - barrels, bins, buckets.  But no matter how long I wait, even when several of my dwarves devoted to hauling items/furniture, my carpenter shop simply fills up with empty barrels.  Am I doing something wrong, or have I discovered a bug?
You're not accepting any QUALITY levels.

I'll be back with more questions presently.  It looks as if irrigation works very differently from the previous version I used to play, and I'm not sure I understand the explanation in the wiki.
Irrigation is fairly useless.

 34 
 on: November 01, 2008, 12:20:29 pm 
Started by Qwertyuiopas - Last post by jaybud4
what is this game?

...A game that blind people cannot play.

 35 
 on: November 01, 2008, 02:08:08 am 
Started by Mr. Svinlesha - Last post by Mr. Svinlesha
Rather than start a new thread every time I have a question, I've decided to try to keep my many queries to this one thread.  Any and all advice and help gratefully accepted.

1)  I take it that the chasm is gone from this version?

2) The wiki warns against building many-storied up/down stairwells, because dwarves fall down them.  Should I avoid them?  How do y'all recommend one design multi-level stairways?

3) I don't seem to be able to get my barrel stockpile to work.  I've specified for furniture - wood - barrels, bins, buckets.  But no matter how long I wait, even when several of my dwarves devoted to hauling items/furniture, my carpenter shop simply fills up with empty barrels.  Am I doing something wrong, or have I discovered a bug?

I'll be back with more questions presently.  It looks as if irrigation works very differently from the previous version I used to play, and I'm not sure I understand the explanation in the wiki.

 36 
 on: October 31, 2008, 03:59:54 am 
Started by shoruke - Last post by jackrabbit
go go go! looking foward to any feedback.

 37 
 on: October 31, 2008, 03:59:04 am 
Started by jaybud4 - Last post by jackrabbit
hope not

 38 
 on: October 31, 2008, 03:57:29 am 
Started by Qwertyuiopas - Last post by jackrabbit
what is this game?

 39 
 on: October 30, 2008, 01:02:20 pm 
Started by Refar - Last post by LegacyCWAL
You could try locking him in a 1x1 room with nothing but his bed in there.  Then he'd have to sleep on it.  Or at least on the tile.

Additionally, replacing "his bed" with "a weapon trap" is another suitable course of action.

 40 
 on: October 30, 2008, 12:58:25 pm 
Started by Chaoticjosh - Last post by LegacyCWAL
And even if you don't mess with the hotkeys, I believe F1 is set to your wagon's location by default.  So if you get lost, you can always hit F1 and hopefully be able to find your fort from there.

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