Dwarves With A Passion
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 21 
 on: October 29, 2008, 04:58:47 pm 
Started by jaybud4 - Last post by jaybud4
Forums are back and everything's looking peachy on my end.




...Peachy?  Am I serious?

 22 
 on: October 29, 2008, 04:32:47 pm 
Started by Thuellai - Last post by Zorgn
wow, can you elaborate on how it 'paid off'?

Having every other level be waterworks enabled the whole thing to work.

 23 
 on: October 29, 2008, 04:16:25 pm 
Started by jaybud4 - Last post by penguinofhonor
Forums are back and I can't get to them.

 24 
 on: October 29, 2008, 04:15:26 pm 
Started by jaybud4 - Last post by penguinofhonor
I'm getting "No input file specified."

Edit: I found out what was wrong! If any of you edited windows/system32/drivers/etc/hosts when nobody could log onto the forum, then get rid of what you added then because it will mess you up now.

 25 
 on: October 29, 2008, 04:11:24 pm 
Started by Refar - Last post by Kate Wissen
Well better get used to this kind of thing happening, because as of the next version it sounds like there will be all sorts of fun "surprises" like this one, with more venoms and diseases.

 26 
 on: October 29, 2008, 02:13:36 pm 
Started by LeonidasRex - Last post by Sutremaine
Yes, after all, the cooks only need to grab two items instead of three or four, reducing hauling time (on the part of the cook, anyways).  As to the time of the actual task, I'm not sure.

The number of items doesn't affect task time directly, but more items means more chances to grab a large stack and a greater chance of an unhauled set of meals being large enough to interfere with production.

 27 
 on: October 29, 2008, 02:05:36 pm 
Started by Chaoticjosh - Last post by LegacyCWAL
Nah, not dwarfy enough.  You have to do it in such a manner that the dwarf doing the dumping is a noble who is dumped in the process Grin

 28 
 on: October 29, 2008, 02:03:57 pm 
Started by Thuellai - Last post by LegacyCWAL
Early on in one fort, I built a staircase down from the surface (ultimately winding up in my farming/cooking/brewing/eating area) to facilitate the move from from surface living down to the "proper" underground area.  I then went off and forgot that it was there.

Well, after a while a goblin ambush was spotted by a fox or something.  I eagerly waiting for them to enter my trap-filled Moat-Spanning Causeway o' Doom, which was outside the Gatehouse o' Doom, which was outside the Entry Corridor o' Doom, which was outside the Butchery Arena o' Doom.  I was filled with sadistic glee as the vile creatures approached what was, in every possible sense of the word, overkill.  Finally, they reached the Causeway o' Doom...and then turned aside.

Straight towards the stairway that, having forgotten about, I had neglected to seal off.

Before the ambush, my fort's population had been 43.  By the time the last goblin died, my population was down to just 12, with five of my original seven counted among the dead.  My Legendary original Miner, who had killed fully half the goblins himself, died shortly thereafter as dozens of dead friends and witnessed deaths drove him insane.



Another incident that almost, but not quite, resulted in a mass slaughter was in a later fort, and was the result of my first-ever waterworks projects.  I built up/down stairs instead of up stairs in a spot that I was going to flood as part of the underground piping.  Later, I was happily digging out exploratory mining tunnels, with nearly a hundred dwarves in those tunnels hauling ore and gems when I went off and dug right under that up/down stairway.

It gets better though.  As it turns out, if there's a stone on a tile, it doesn't show the water.  So I didn't know that things were flooding, and flooding fast, until I saw water seep into an empty tile.  I managed to act fast enough to keep the deaths to six dwarves and one cat, but I irrevocably lost a Magnetite deposit, a full-blown vein of Platinum, five clusters' worth of ungathered raw gems, and the tunnels spanning more than half of that z-level.

 29 
 on: October 29, 2008, 01:27:15 pm 
Started by micro102 - Last post by GreyMario
Dwarves will choose to never path through water unless they're stuck in it. Ever.

So no.

 30 
 on: October 29, 2008, 01:27:12 pm 
Started by slink - Last post by LegacyCWAL
Are you sure your civilization still has a king/queen?  They have a nasty habit of dying of old age and never being replaced.

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