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Other Projects / Dwarf Fortress / Re: Toady Found!
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on: October 29, 2008, 12:06:07 am
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The site is up, that's AWESOME. Regardless of the state of the forums (stupid meany old web host) it's cool to be able to read the devs again.
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Other Projects / DF Dwarf Mode / Re: Operation screw the map
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on: October 28, 2008, 11:47:27 pm
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hehe. Although I have to retry... 1 month in, after waaaay too much designating, the dwarves were literally killing themselves. Falling down their own pits and stuff. Quite nasty. Now (as in tomorrow) I'm going to try it again with better organization.
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Other Projects / DF Dwarf Mode / Operation screw the map
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on: October 28, 2008, 10:51:10 pm
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I have a goal: to create the mother OF THE MOTHER of all caveins. Yes, the grandmother of all caveins. I'm going to channel out all four sides on every z-level, and see what kind of devastation I can wreak. By sacrificing the anvil at embark, and bringing only 7 picks, food & drink, and some mining skills, it should actually go pretty fast.
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Other Projects / DF Dwarf Mode / Re: Ocean fortress
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on: October 28, 2008, 10:46:53 pm
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Hmm... a self-destruct lever for the entire fortress, eh?
How about doing the opposite? Build a big ol' tower, and then extend it laterally around the entire map. Connect the lateral part to the rest of the tower using only one piece of floor or something. When you want to collaps the entire map except your fort, just destroy that one piece of floor and BOOM, the mother of all caveins just pwnt whoever's sieging you.
It would look like this...
Side View
| | | wall of tower | | _ floor to collapse onto stuff ___| | ____ | | *underground part of fort here*
Aerial View +++++++++++++ + floor to collaps onto stuff +++++++++++++ | wall of tower +++ + +++ _ also wall of tower +++ __+__ +++ empty space means empty space +++ | | +++ +++ | | +++ +++ | | +++ +++ | | +++ +++ +++ +++++++++++++ +++++++++++++
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Other Projects / DF Questions / Re: HFS weakness? :spoiler:
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on: October 28, 2008, 10:36:33 pm
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Drowning in magma isn't about [MAGMA_IMMUNE], it's about [NOBREATHE]. A legendary skeletal dragon came to my fortress one time and found that out the hard way. Then its bones melted. Dammit, I wanted those.
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Other Projects / DF Questions / Re: Dwarf Liason is MIA
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on: October 28, 2008, 10:31:47 pm
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Might he have been killed (or died of old age) off-screen? Maybe the mountainhomes were attacked and you just don't know it!
...it could happen.
Anyway, yes you could probably check using the legends screen. Save and backup your fortress, abandon it, and search like hell for the dwarven liason.
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Other Projects / DF Modding / gems to metal?
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on: October 28, 2008, 10:23:25 pm
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I'm trying to make it so that I can take a small rough gem, any gem, and turn it into my hack metal. Does this work?
[REACTION:GEM_TO_CELESTIAL_STEEL] [NAME:forge celestial steel] [SMELTER] [FUEL] [REAGENT:1:ROUGH:NO_SUBTYPE:GEM:NO_MATGLOSS] [PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:CELESTIAL_STEEL]
About the only part I'm worried about at all is the REAGENT line...
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Other Projects / DF Dwarf Mode / Re: water based elevator for swimming dwarves
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on: October 28, 2008, 07:34:33 pm
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Maybe you could do something like this...
|~~~~~~>| |>~~~~~<| |<~~~~~>| |>~~~~~<| |<~~~~~~+
Legend: | wall ~ water < and > staircases + door underlined stuff has a floor...
This is more of a submerged stairwell, and the dwarves will be able to walk up it but the enemies won't be able to get down. (if the dwarves can hold their breath long enough, that is...)
You also might want an 'airlock' to stop dwarves from having an excuse to not go in there. If you submerge them in a room outside the door and then quickly unlock it, they'll have no choice but to swim for it.
If this doesn't work don't blame or hate me, it's just a theory and I have never ever tested it and it's so dwarven someone's likely to die.
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