Dwarves With A Passion
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1  Finally... / Announcements / Re: Wathathafatha ended. on: October 29, 2008, 04:16:25 pm
Forums are back and I can't get to them.
2  Other Projects / Dwarf Fortress / Re: Toady Found! on: October 29, 2008, 04:15:26 pm
I'm getting "No input file specified."

Edit: I found out what was wrong! If any of you edited windows/system32/drivers/etc/hosts when nobody could log onto the forum, then get rid of what you added then because it will mess you up now.
3  Other Projects / DF Dwarf Mode / Re: Ocean fortress on: October 28, 2008, 09:40:56 pm
Jackrabbit, you don't seem to see the beauty in this. All great dwarven architecture must be equipped with a self-destruct switch. That's what makes it dwarven.
4  Finally... / Announcements / Re: Wathathafatha ended. on: October 28, 2008, 08:41:09 pm
I'm thinking that suggestions and bug reports could be locked, leaving the rest open to be used as discussion.
5  Finally... / Announcements / Re: Wathathafatha ended. on: October 28, 2008, 04:47:48 pm
What will happen to our beautiful temporary sanctuary?
6  Finally... / Announcements / Re: On Images on: October 27, 2008, 07:13:16 pm
Oh, so that's what Kobolds do. They mix random syllables together, eh? That explains why they don't have a language file.
7  Finally... / Announcements / Re: On Images on: October 27, 2008, 05:38:27 pm
The creation of which forums? The original Bay 12 forums? And what does Jreengus mean?
8  Other Projects / DF Dwarf Mode / Re: Kill count high score? on: October 27, 2008, 05:34:41 pm
It depends. Legends or actual gameplay? Because a goblin racked up 900+ kills in legends mode once.
9  Finally... / Various Nonsense / Re: Roll to Dodge: Multiworld Madness. Turn 53! on: October 27, 2008, 05:32:12 pm
Damn broken quote tags. I'll wait until the forum comes back online, which was supposed to be today.
10  Other Projects / DF Adventure Mode / Re: Finding a Mayor/King on: October 27, 2008, 05:30:27 pm
They also have fireballs, which are deadly 90% of the time. Expect to catch on fire. When you do so, your eyes are always the first thing to go, and they don't come back. This limits you to a 1-square vision radius for the rest of your life. The rest of your life, of course, will be short thanks to the demon.
11  Other Projects / DF Modding / Re: Skinning anything! on: October 27, 2008, 05:02:42 pm
I'll test this to see if you can change the ethics after genning the world and butcher stuff without always being at war with everyone like the elves are.
12  Other Projects / DF Modding / Re: Stone Armor? on: October 27, 2008, 04:59:01 pm
The problem is when you're using the manager to make stuff, as I've said before. The stone metal will automatically be able to be made into crafts and furniture because all metals do that. This means that if you try to use the manager to make stone chairs for your dining room then you'll see this:

Make stone chairs
Make stone chairs

And there's no way to tell which is which. It's annoying.
13  Other Projects / Dwarf Fortress / Re: Toady Found! on: October 27, 2008, 04:08:58 pm
Yeah. Sean saves his RTD regularly to avoid things like this. I always keep drafts of my rounds in a text file somewhere, so I have 95% of the most recent round saved.
14  Other Projects / DF Questions / Re: Grate and Garbage Questions on: October 26, 2008, 11:35:48 pm
1) Yes. The water acts as if it is falling through nothing, and any water falling more than 1 z-level makes mist.
2) Only if they're fighting something around it.
3) Yes, it will catch the garbage. An alternative would be putting the grate at the top of the shaft and connecting it to a lever. Then you can open it when you're throwing stuff away and close it when you're not.
15  Other Projects / DF Questions / Re: HFS weakness? :spoiler: on: October 26, 2008, 11:34:13 pm
Oh yeah, fire spirits are worth it for the magma. Magma is real useful.
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