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3
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Other Projects / DF Questions / Re: Can you dig it?
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on: November 01, 2008, 12:25:42 pm
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Rather than start a new thread every time I have a question, I've decided to try to keep my many queries to this one thread. Any and all advice and help gratefully accepted.
1) I take it that the chasm is gone from this version? No, it's still there, but no longer does every area contain everything. You're embarking somewhere without one.
2) The wiki warns against building many-storied up/down stairwells, because dwarves fall down them. Should I avoid them? How do y'all recommend one design multi-level stairways? I've never seen them fall down them...
3) I don't seem to be able to get my barrel stockpile to work. I've specified for furniture - wood - barrels, bins, buckets. But no matter how long I wait, even when several of my dwarves devoted to hauling items/furniture, my carpenter shop simply fills up with empty barrels. Am I doing something wrong, or have I discovered a bug? You're not accepting any QUALITY levels.
I'll be back with more questions presently. It looks as if irrigation works very differently from the previous version I used to play, and I'm not sure I understand the explanation in the wiki. Irrigation is fairly useless.
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5
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Other Projects / Dwarf Fortress / Re: Toady Found!
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on: October 29, 2008, 08:41:07 pm
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I'm getting "No input file specified."
Edit: I found out what was wrong! If any of you edited windows/system32/drivers/etc/hosts when nobody could log onto the forum, then get rid of what you added then because it will mess you up now.
Because you were basically telling the computer what IP to connect to when you're telling it to connect to bay12games.com Obviously with the new host the IP has changed, thus that breaks it.
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7
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Other Projects / Dwarf Fortress / Re: Toady Found!
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on: October 28, 2008, 08:38:58 pm
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Weird, I have the same problem as R1ck. What link are you using, MMad?
I can't wait to get back to the forums.
They're still down anyway.
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9
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Finally... / Announcements / Re: Wathathafatha ended.
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on: October 28, 2008, 07:13:14 pm
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I gave him control over the DF section here already, so that wouldn't be too much of an issue... But yeah, when the official forums are back up again, I'll put a notice up.
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10
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Other Projects / DF Modding / Re: Stone Armor?
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on: October 28, 2008, 05:52:16 pm
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But if you called it something else, like fused stone, wouldn't it show up as "Construct fused stone throne"?
No, it takes that from the Adjective. You'd have fused stone armor + fused stone chairs or stone armor + stone chairs. It works fine as is though, because of the subtle difference I mentioned already.
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11
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Other Projects / DF Modding / Re: Most importand modded features for you.
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on: October 28, 2008, 05:51:00 pm
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Ability to suggest a theme for engravings? I would love to have a "Hall of History" with an entire hallway engraved along the walls with historical events. When I tried this, however, I got random stupid engravings of cats and mushrooms and cheese with only 2 historical events, neither about my fortress.
Cannot be done through modding. You COULD, however, try leveling up your engravers. An engraver with any amount of skill (and an actual event to engrave) will make hundreds upon hundreds of historical engravings.
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OGame / General / Re: Hey, alliance members who can't see the board!
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on: October 28, 2008, 04:09:13 pm
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I'm trying something new with you two. I'm setting your Ogamer memberships as secondary, thus it won't show the Ogamer tags to the left of your name but the boards will be opened. Care to test it out for me?
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