Dwarves With A Passion

Other Projects => DF Questions => Topic started by: wolfram on October 26, 2008, 12:47:51 pm



Title: noble-cide and immigrant fear?
Post by: wolfram on October 26, 2008, 12:47:51 pm
So I might be putting the hammerer and the count+count consort in the obsidian factory to die. Now no immigrants dare step foot in my fortress. are these two instances related, or can i keep killing my nobles?


Title: Re: noble-cide and immigrant fear?
Post by: Refar on October 26, 2008, 12:52:05 pm
Those are related.
If you fort looses many dwarves it will get known as "death trap" giving less mirants. "Loosing"  ::) a Noble has more impact.
It will wear off over time, so you can get migrants again. Unless of course you keep disposing too many nobles.


Title: Re: noble-cide and immigrant fear?
Post by: Chaoticjosh on October 26, 2008, 12:54:55 pm
i'm sorry Refar if this is rude, but its going to come up eventually, is english not your native language?


Title: Re: noble-cide and immigrant fear?
Post by: Refar on October 26, 2008, 01:01:12 pm
No it isn't, which probaly accounts for most off the weird grammar.
The spelling-issues are just typos anyway... Learning blind typing and not too good at it yet...


Title: Re: noble-cide and immigrant fear?
Post by: jaybud4 on October 26, 2008, 01:04:33 pm
No it isn't.
But many of the spelling-issues are typos anyway... Learning blind typing and not too good at it yet...

Blind typing?  As in not looking at the keyboard or not looking at the SCREEN?
Which one is it?  Surely you'll never need to type without a screen, therefore I can't see a reason for that...
(FYI: This entire post was written with my monitor turned off, completely debunking the above sentence, but still...)


Title: Re: noble-cide and immigrant fear?
Post by: Refar on October 26, 2008, 01:08:53 pm
The primary goal is not to look at the keyboard of course.
But not looking at the monitor might happen from time to time as well... There are many distracting things around...


Title: Re: noble-cide and immigrant fear?
Post by: Deon on October 26, 2008, 01:12:23 pm

i'm sorry Refar if this is rude, but its going to come up eventually, is english not your native language?


Dear Chaoticjosh, I'm sorry if this was rude but it's going to come up eventually. Is the english not your native language?
There's no offence. It's just a bit strange that a man who can't type uppercase "I" and sees no differences between "its" and "it's" makes such notes  ;D ;D ;D.


Title: Re: noble-cide and immigrant fear?
Post by: jaybud4 on October 26, 2008, 01:15:06 pm

i'm sorry Refar if this is rude, but its going to come up eventually, is english not your native language?

I'm sorry, Chaoticjosh, if this was rude but it's going to come up eventually. Is the english not your native language?

I'm sorry, Deon, if this was rude but it's going to come up eventually. Is the English not your native language?

Uh, yeah.  Can we get on topic please?
EDIT: Deon edit-ninja'd me!  But nonetheless, he didn't change the part that mattered.


Title: Re: noble-cide and immigrant fear?
Post by: Deon on October 26, 2008, 01:17:57 pm
No, I just try to edit and add something else.

And "the" here means that he knows not the single language and it just drags attention to the language name.
This is a possible way to intrepret the sentence. And don't take it so serious, I'm not a native speaker too and sometimes I make WEIRD mistakes.

P.S. I edited the message. There was "enterprete" instead of "interpret" so you may kill me now ;D.

On topic: try to make a lot of cool metal crafts studded with gems. The increase in value of your fortress may drag your settlers back.


Title: Re: noble-cide and immigrant fear?
Post by: wolfram on October 26, 2008, 01:57:19 pm
What about a little holding cell with a hole in the ceiling that i dump food and liquor into, that doesn't count as dead, right?


Title: Re: noble-cide and immigrant fear?
Post by: Boksi on October 26, 2008, 01:59:52 pm
They still make mandates.

In fact, unhappy nobles mandate more.

But trapping your hammerer is effective to prevent his justice.


Title: Re: noble-cide and immigrant fear?
Post by: wolfram on October 26, 2008, 02:01:21 pm
delightful, i shall give them a 9x9 comfortably furnished chamber for the 3 of them, all my problems will be solved forever.


Title: Re: noble-cide and immigrant fear?
Post by: penguinofhonor on October 26, 2008, 02:02:45 pm
On topic: try to make a lot of cool metal crafts studded with gems. The increase in value of your fortress may drag your settlers back.


Ah, gems. They're so rare but so valuable. Never cut your own because you need uncut ones for some moods. Request every single gem on low priority from the dwarven traders and they'll come with thousands of monies worth in gems. Also make raw glass to train up your gem cutters because it counts as an uncut gem. You can then cut it and decorate things with it.


Title: Re: noble-cide and immigrant fear?
Post by: wolfram on October 26, 2008, 05:30:56 pm
So i dumped in the food and beer, unforbid and those stupid nobles won't touch the stuff. they're gonna die... do i need a table and stuff for them to use it? or will they get desperate and use the food that's lieing around?


Title: Re: noble-cide and immigrant fear?
Post by: penguinofhonor on October 26, 2008, 05:34:36 pm
They should eat it if they're hungry.


Title: Re: noble-cide and immigrant fear?
Post by: wolfram on October 26, 2008, 06:01:19 pm
And now they're unconscious.


Title: Re: noble-cide and immigrant fear?
Post by: Refar on October 27, 2008, 01:21:19 am
Open door, let your Dwarves retrieve and force feed them (i hope they do...) then try again.  :D
You could try designating a food stockpile under the drop zone, to prevent the food from roting.